@startuml
sprite $bone [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000012000000000000000000000000000000210000000
000007EFFFB30000000000000000000000004CFFFD600000
0000CFFFFFFF600000000000000000000007FFFFFFFB0000
000AFFFFFFFFF4000000000000000000005FFFFFFFFF9000
003FFFFFFFFFFD00000000000000000000EFFFFFFFFFF200
008FFFFFFFFFFF70000000000000000008FFFFFFFFFFF700
00AFFFFFFFFFFFF933333333333333339FFFFFFFFFFFF900
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
0005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000
00006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
0000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700
00AFFFFFFFFFFFFFEDDDDDDDDDDDDDDEFFFFFFFFFFFFF900
009FFFFFFFFFFFE400000000000000004FFFFFFFFFFFF900
006FFFFFFFFFFF40000000000000000005FFFFFFFFFFF600
001FFFFFFFFFFB00000000000000000000BFFFFFFFFFE100
0006FFFFFFFFE2000000000000000000002FFFFFFFFF5000
00007FFFFFFE200000000000000000000003EFFFFFF60000
0000029CDB6000000000000000000000000007BDC8200000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BONE(_alias) ENTITY(rectangle,black,bone,_alias,FA6 BONE)
!define FA6_BONE(_alias, _label) ENTITY(rectangle,black,bone,_label, _alias,FA6 BONE)
!define FA6_BONE(_alias, _label, _shape) ENTITY(_shape,black,bone,_label, _alias,FA6 BONE)
!define FA6_BONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,bone,_label, _alias,FA6 BONE)
skinparam folderBackgroundColor<<FA6 BONE>> White
@enduml